WSR 16-18-072
PERMANENT RULES
GAMBLING COMMISSION
[Filed September 2, 2016, 4:44 p.m., effective October 3, 2016]
Effective Date of Rule: Thirty-one days after filing.
Purpose: In July 2015, the commissioners authorized group 12 amusement games to be played by persons twenty-one and over. At their February 2016 meeting, the commissioners asked staff to explore regulating the appearance so the game does not look like a slot machine. The commissioners also asked staff to revise the language to better explain the preview function on the game.
This rule change requires group 12 amusement games to prominently display on a sticker or on the screen, "This is not a slot machine. No cash prizes are allowed. You can preview the points to be awarded if the puzzle is correctly solved before each play of the game without the insertion of money or anything of value."
Citation of Existing Rules Affected by this Order: Amending WAC 230-13-067 Electronic puzzle and pattern solving game.
Statutory Authority for Adoption: RCW 9.46.070, 9.46.0201.
Adopted under notice filed as WSR 16-12-107 on June 1, 2016.
Changes Other than Editing from Proposed to Adopted Version: WAC 230-13-067, language was added to the proposed version to clarify the prize preview function. Specifically, language was changed in subsections (2) and (6) to clarify that players can preview the points to be awarded if the puzzle is correctly solved before each play of the game without the insertion of money or anything of value.
Number of Sections Adopted in Order to Comply with Federal Statute: New 0, Amended 0, Repealed 0; Federal Rules or Standards: New 0, Amended 0, Repealed 0; or Recently Enacted State Statutes: New 0, Amended 0, Repealed 0.
Number of Sections Adopted at Request of a Nongovernmental Entity: New 0, Amended 0, Repealed 0.
Number of Sections Adopted on the Agency's Own Initiative: New 0, Amended 1, Repealed 0.
Number of Sections Adopted in Order to Clarify, Streamline, or Reform Agency Procedures: New 0, Amended 0, Repealed 0.
Number of Sections Adopted Using Negotiated Rule Making: New 0, Amended 0, Repealed 0; Pilot Rule Making: New 0, Amended 0, Repealed 0; or Other Alternative Rule Making: New 0, Amended 0, Repealed 0.
Date Adopted: August 11, 2016.
Michelle Rancour
Acting Rules Coordinator
AMENDATORY SECTION (Amending WSR 15-15-063, filed 7/10/15, effective 8/10/15)
WAC 230-13-067 Group 12Electronic puzzle and pattern solving game standards.
(1) In group 12 games, players must correctly solve a puzzle to win a ((prize)) game, which is viewable by the player before each puzzle is presented.
(((1))) (2) The game must allow the player to ((view the prize that is available)) preview points to be awarded if the puzzle is correctly solved before each play of the game without the insertion of money or any other thing of value; and
(((2))) (3) Prizes are awarded based upon the player's skill in correctly discerning a pattern and completing that pattern; and
(((3))) (4) When a game presents a potential winning pattern, the puzzle must be capable of completion within the predetermined time period; and
(((4))) (5) Group 12 amusement games are for adults over the age of twenty-one only and may only be operated by licensees where persons under the age of twenty-one are prohibited from entering((.)); and
(6) The amusement game must prominently display a sticker or on the screen, "This is not a slot machine. No cash prizes are allowed. You can preview the points to be awarded if the puzzle is correctly solved before each play of the game without the insertion of money or anything of value."